I started Boom Town last year, put it aside for the Summer, and returned to it recently. Click on the image above for the full gallery.
I also did a walk around video, which is a little shaky and blurry. When it gets it right, my phone’s macro focus is great. But when I’m working on something so close, and moving around, it keeps getting confused.
Fallout 4 came out this month. I’m not buying it yet, for the sake of my bank balance and productivity, but the release has inspired me to get back to a project I started a while ago.
Boomtown is inspired by, but not based upon, the Megaton location in Fallout 3*. The gallery above shows progress so far. The basic form of the diorama, including the tunnel and vault, was made from stacking and gluing packing polystyrene. And then it sat for an age. Until last week, when I found the ideal picture frame for a base and started on building it up with air drying modelling clay. It’s a learning process. There are a few cracks in the clay, where it’s contracted as it dried, but those have been filled in with Woodland Scenics Flex Paste. It may not look like much in the pictures in the gallery, but it’s come on a long way since this time last week.
I’m going to use the project to try out some techniques I haven’t tried before, and I’ll be posting updates as it proceeds.
*Mostly, I’ve played Fallout:New Vegas, but I did spend an afternoon on Fallout 3 on someone else’s XBox, and got as far as Megaton, which, obviously, stuck with me.