If, like me, you’ve got lost in GTA V, you’ll find this interactive map of the game really useful. I’m off later to do as many of the stunt jumps as possible.
Ever since its debut in the third Grand Theft Auto, the Banshee has been an iconic part of each game’s stable of vehicles. So, of course, it makes total sense for someone to go and recreate it in real life.
GTA5 is due to ship on 17th September. I guess I ought to start saving.
Today, we’re proud to announce that Grand Theft Auto V is expected to launch worldwide spring 2013 for Xbox 360 and PlayStation 3.
Developed by series creator Rockstar North, Grand Theft Auto V takes place in a re-imagined, present-day Southern California in the largest and most thriving game-world we have ever created set in the sprawling city of Los Santos and for miles beyond – from the tops of the mountains to the depths of the ocean.
Starting next week November 5, 2012, Grand Theft Auto V will become available for pre-order everywhere and fans can expect a host of new information to become available in November.
I may even pre-order it. Then set aside a week or two to lose to the GTA experience.
The force feedback suits weren’t strictly illegal, but it was impossible to get an import licence for them. Some still made it into the country of course, and many more were kludged together from internet plans.
Every couple of months one of these DIY suits would seriously hurt or even kill a user. They would put the safety switch in the hands of an idiot or a sadist, or they wouldn’t wire one in at all.
Most of them then went and played GTA.
A bunch of remote controlled plane enthusiasts calling themselves Team Black Sheep shot some great aerial footage of New York. These are the sorts of views we mere mortals would have to steal a helicopter in GTA IV to see. Whatever it is that’s blocking the bottom right of the camera’s view is a bit distracting, but otherwise this is awesome footage.
Can I have one of these to fly around the Lakes when I’m at home some time? Wasdale comes to mind first, but there are a load of other neat valleys I could take it through.
I’m thinking of getting Grand Theft Auto: Episodes from Liberty City, which is an offline release of two of the GTA4 online games- The Lost And Damned and The Ballad of Gay Tony. But now I can’t stop thinking of it as The Ballad of Swiss Toni.
That might be an interesting game.
Musing on my comment from the last post I went off on a tangent, thinking about the traffic in Liberty City. I came to the logical conclusion that, were the cross town traffic to increase, they might want to introduce bikes to the mix. The presence of BMXs and at least one mountain bike in San Andreas was fun. From these musings grew an idea for a game I’d love to see.
We’ve only tried one skateboarding game on the 360, and we weren’t that impressed. Given the scope for expanding the environment that this generation of consoles gives, simply rehashing locations from an earlier game in the series didn’t do a lot for us. Skate may address some of this, but casa Spinneyhead hasn’t experienced it yet.
What I want to see is a city with the detail level of Liberty City with players given the freedom to grind, jump, tag and climb it. As well as the obvious stunt competitions there’d be other challenges. BMX bikes would be supplemented with single speed courier steeds- allowing players to earn cash rushing across town with packages or take part in Alley Cat races– mountain bikes for rides in Middle park and cruisers for trolling around looking cool. There’d be longboard skateboards and street luges for the speed freaks, and a couple of really good hills to set time and speed records on. You’d be able to tag and graffiti buildings, with notoriety points accrued based on a combination of artwork complexity and building profile. The rooftops, alleys and street furniture could be used for free running. Wannabe spider men could climb the Empire State building and Base jumpers could sneak their ‘chutes past security and leap off the top of it. The online version could see graffiti swapping and virtual geocaching.
That’s just ten minute’s worth of ideas, No doubt I’ll start coming up with more as soon as I post. This is a free idea, because I really want to play this game, but if anyone wants to pay me to brainstorm scenarios I’m always available.
What isn’t realistically modelled, I realised last night, is traffic density because any realistic amount of vehicles (for any modern city) would totally destroy any chance for GTA’s fast and chaotic car chases.
Yes, I just got Grand Theft Auto IV on its first day! For now I’m sitting in Oklahoma cafe resisting the urge to go home and play it.
First impressions- the supplied map is very big, and the instruction book hints that the game is full of the twisted satirical humour of its forebears.
Right, I’m going to get some script writing done whilst the game’s still in its box and can’t distract me.
Grand Theft Auto IV is out next week.
Must control myself.
Just so long as Grand Theft Auto IV comes out on time to keep us occupied. Until then we’ll keep trying to get past the infuriating Moscow mission in Blazing Angels 2: Secret Missions or dive into Bioshock.